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Node wiki

Every node in the game, with a working example.

Production

Make energy and money. Nothing else creates them.
Energy Production
Energy ProductionFree
Money Production
Money ProductionFree

Events

Valves that open when something happens: a key press, a hit, a kill.
Trigger
TriggerFree
On hit
On hit$15
Trigger 2
Trigger 2Free
On damaged
On damaged$10
On kill
On kill$20
On move
On move$15
On block
On block$20
On miss
On miss$15
On stop
On stop$10
On wall
On wall$10
Ability
Ability$20

Sensors

Read one thing about you or the fight as a number from 0 to 1.
Health
Health$10
Speed
Speed$10
Energy
Energy$10
Distance
Distance$15
Incoming
Incoming$20
Target health
Target health$15
Facing
Facing$15
Crowd
Crowd$15
Ready
Ready$15
Wall
Wall$10

Utility

Shape what flows: split it, hold it back, delay it, combine it.
Valve
Valve$15
Invert
Invert$10
Map Range
Map Range$20
Max
Max$10
Threshold
Threshold$20
Split
Split$15
Capacitor
Capacitor$15
If
If$25
Delay
Delay$20
Limiter
Limiter$20
OR
OR$15
AND
AND$25
Aim at
Aim at$30

Attacks

Turn a burst of energy into damage.
Strike
StrikeFree
Launch
Launch$40
Multi
Multi$50

Actions

Turn a burst of energy into a shield, a dash or healing.
Shield
Shield$40
Dash
Dash$30
Heal
Heal$50

Output

Where energy and money end up: Core holds your energy, Storage your money.
Storage
StorageFree
Core
CoreFree
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